Class: UINumItemSelector
The UINumItemSelector
class represents a numeric item selection component for UI systems. Unlike UIItemSelector
, this component highlights all items less than or equal to the selected item, creating a cascading visual effect.
The source file for this class is located in os/ui/UIComponents/UINumItemSelector.h.
Constructor​
UINumItemSelector
​
UINumItemSelector(Dimension dimension, Color color, T* output, uint16_t count, T* items, std::function<void(T)> callback);
Creates a new numeric item selector UI component.
Template Parameter:
T
: The data type of the selectable items.
Parameters:
dimension
(Dimension
): The grid size of the item selector.color
Color
: The color for the selector.output
(T*
): Pointer to the variable that will store the selected item.count
(uint16_t
): The number of items in the selector.items
(T*
): Pointer to the array of items.callback
(std::function<void(T)>
): A callback function invoked when an item is selected.
Methods​
GetColor
​
virtual Color GetColor();
Retrieves the color of the selector.
Returns:
Color
: The color of the selector.
SetColor
​
void SetColor(Color color);
Sets the color of the selector.
Parameters:
color
Color
: The new color for the selector.
GetSize
​
virtual Dimension GetSize();
Calculates the dimensions of the selector grid. Override this method to provide custom dimensions.
Returns:
Dimension
: The dimensions (width
andheight
) of the selector.
Render
​
virtual bool Render(Point origin);
Renders the selector grid, highlighting items less than or equal to the selected item. Override this method to customize the rendering behavior.
Parameters:
origin
(Point
): The top-left corner of the rendering area.
Returns:
bool
:true
if rendering was successful.
Behavior:
- Items greater than the count are unlit.
- Items less than or equal to the selected value are fully lit, while others are dimmed.
KeyEvent
​
virtual bool KeyEvent(Point xy, KeyInfo* keyInfo);
Handles key events for selecting items. Override this method to customize the item selection behavior.
Parameters:
xy
(Point
): The position of the event relative to the selector grid.keyInfo
(KeyInfo*
): Information about the key event.
Behavior:
- Pressed: Updates the output value and invokes the callback, if defined.
Returns:
bool
:true
if the event was handled,false
otherwise.
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